Professional Guide for GTA 5

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GTA 5 Online Game is here. There’s so much to do, right? Los Santos is a huge city, but there’s the numerous miles of countryside outside of it, not to mention an entire ocean floor littered with collectibles. Where do you begin? At the start, sure, but where to next that’s done? There’s no wrong answer in GTA V. Explore or less you like.

Stuff you should try
Now that you have got the basics down, here are a few specific things which you might want to try out, or at least keep in mind. Got some of your own? Or a few other tips which weren’t mentioned here?

Head your airspace: Here’s a pro tip which should help everyone. Most of us are likely going to want to jump in that blimp straight away and fly around. That is fine. It’s a slow-moving beast, but it is a fantastic way to tour round the map. Keep one thing in mind however: restricted airspace is not your friend. Be cautious to not fly the blimp over the airport or the prison or the army base. It’s a crap getaway vehicle, being that it is a giant freaking balloon floating in the skies.

Leaving on a jet plane: It is possible to break into the army base and steal a fighter jet. The instant that you enter the restricted zone, your wanted level will spike up to four tanks and stars will roll out in drive, and that means you have got to act fast. The most dependable approach to steal a jet which we’ve discovered: fill Trevor’s special meter, get a helicopter, and fly high, high over Fort Zancudo (if you are high enough, you won’t trigger the alerts ). Once that is done, skydive down to the base. You are aiming for the large open hangar that is adjacent to the runway. There’s always a jet inside. Activate Trevor’s special after you hit the floor and make a beeline for your jet. You’ve got enough acceleration which you should be able to remove as soon as you clean the hangar.

Channel your inner Jacques Cousteau: There’s a substantial chunk of real estate in GTA 5 Online Game at the base of the ocean. Besides an range of optional mission collectibles, you can frequently find armor and weapons missing one of the seaweed as well. Before you can research, however, you will want scuba gear. Roughly midway through the video game you’ll have the ability to buy a company up north known as Sonar Collections. This provides you access to a submarine, and you are automatically wearing a ski tank when you bail out of it. You will also unlock a Strangers and Freaks mission that provides you with access to a Zodiak boat; just like the sub, you are scuba-equipped if you bond out of this one.

Find all the items: The story in GTA 5 Online Game visits many locations in Los Santos, but many others have been skipped over. You won’t stop by the prison or the army base. You won’t see any concerts at the town’s Hollywood Bowl knock-off, and you won’t bury any bodies beneath the Vinewood sign. Ensure that you get out there and really research. There’s a good deal of little tidbits hidden away. Can you locate the deserted hippie commune? The mountain fort of this Altruist Cult? The wind farm? Remember: GTA Online is arriving on October 1, and at the point the map becomes a giant playground for you and your friends.

Build your empire: There’s another path to earning money that we didn’t get into over: heading legit. Quite a few companies available for purchase are scattered across Los Santos. You will likely have to generate some money from one or more heists before you can begin buying up serious property, but doing this provides the character that possesses the house — yes, ownership is character-specific — a weekly influx of money. You will also occasionally get discretionary missions linked to your owned companies that improve your income. Be aware though: these are on a timer. Act quickly when you have the call or you’ll miss your opportunity.

Tricks
Of course there are secrets. GTA games constantly have them. You are under no obligation to utilize them, and we won’t judge you in the event that you do. Take note, however: Putting a cheat on deactivates GTA V’s save feature and simplifies Achievements/Trophies. These cheats will give you different ways to enjoy the video game, but they won’t be helpful for unlocking anything.

Starting fresh
GTA 5 Online Game starts out with a prologue that introduces a number of the narrative’s key characters. You are going to have to play through it all before you get to a point where you are ready to explore Los Santos and the surrounding region. Remember your ability to change between multiple protagonists is restricted in the beginning. It’s a good hour or two before you have got two characters to play , and several hours longer beyond that before the next joins the celebration. All in, you are likely looking at 3-5 hours of mainlining the story if you want to hold off exploring until all 3 characters are in the mix.

The entire map is available and accessible to research from the very first time you set foot in Los Santos. Your only barrier is your in-game map, which can be shrouded at the beginning at a”fog of war” that gradually reveals itself as you research more of what is out there. For the ones that are looking to fill in a number of the map before the story’s various missions send you all over, it is beneficial to keep useful the paper map of this region that ships with the video game. It doesn’t show you everything, but it highlights a number of the major landmarks which are scattered across the world.

Right to bear arms
It’s not long before you build up a healthy arsenal of firepower in GTA V. Your guns stay with you after you have them in your stock, barring a handful of plot-specific moments that restrict what you’ve got access to. Ammu-Nation is still the weapons provider of choice in the GTA universe, and they’re everywhere in Los Santos. Guns, gun mods, and ammo all cost money, with just one notable exception: Trevor is this a huge deal up north of his Sandy Shores home the local Ammu-Nation there gives him all of his guns at no cost. Ensure that you stock up once you’ve obtained control of Trevor.

Also worth noting: you are not confronted with a one-or-the-other scenario if you pick up multiple weapons of the identical type (ie pistols, SMGs, assault rifles, etc.). A screen in the middle of the wheel shows you which weapon you currently have selected along with a list of mods now fitted to this weapon.

Getting around
It wouldn’t be a GTA video game in case you weren’t stealing tons and a lot of cars all the time. It’s right there at the name, after all. You’ll find the same diverse mixture of vehicles — with wheels, with wings, and with rudders — roaming the streets which you did in past games. Maintaining cars which you have stolen is still an option, but it works somewhat differently in GTA V.

Every safehouse includes a distance where you are able to store a vehicle or two, but each of the 3 characters also has his very own garage. Franklin, Michael, along with Trevor-specific map icons are marked green, blue, and orange, respectively, and this colour coding helps to recognize each of the garages. Drive or walk up to a and press directly on the D-pad when the prompt appears so as to enter it. Indoors, there is enough space for a handful of vehicles, at least five or six. It works like the garages of previous games; take a car out of the garage, and it is gone until you store it again. Abandon a stolen car (rather than wrecking it), and you might have the ability to detect it in the video game’s impound lot.

You will want to mod these cars early, because any upgrades stick even in the event that you lose or destroy the vehicle and have to grab a replacement at the safehouse. Concentrate on the armor first, then the engine and anything else which improves acceleration (like turbo pruning ). Also be sure to grab bulletproof tires. Note that these three vehicles are the only ones you can customize using the iFruit companion program. You will come to understand them fast as you meet each personality.

Boats and planes work just a bit differently, in that you’ll have to buy dock space at the local marina and a hangar to store those. Otherwise it is the same. Leave the vehicle you want to store in the appropriate storage place, and it’ll be waiting for you when you return.

For up and coming auto thieves, you’ll discover the best rides in and about Vinewood. Keep an eye out for sport cars. You will want to have Franklin about to boost cars; he can get in and get one started faster than Michael or even Trevor thanks to his background as a repo man, and he does not have to break a window to be able to do so.

Getting away
At some point, the cops are going to come after you. That is fine. It helps to know the way you can get away however. Split their line of sight along with the flashing stops and the authorities start to actively hunt for you, with your last known place as a beginning point. You’ll see each cop or police car highlighted on the minimap with a vision cone extending out from it if they’re in search mode.

The trick out of here is easy, in theory at least: stick out of those vision cones. That isn’t always feasible given the designs of the streets and freeways around Los Santos, but it is what you have to do. There’s no on-screen indicator that conveys just how long you have left before the police call off their search. Your desired level only flashes to allow you to know they’re hunting, and disappears entirely when they call it stops.

There’s no real trick to getting away, you just have to be sensible. From the city proper, make use of alleyways and the empty spaces under elevated roadways. The aqueduct might seem to be a good place to conceal, but be mindful that the fuzz will appear in there as well. You might also look to some body of water that is deep enough for you to dive beneath the surface . You can not hold your breath indefinitely, but swimming underwater is good cover for getting away.

Away from the city, you’ll mainly just wish to avoid all streets. Generally speaking there is a component of improvisation to vibration the heat. Cops will spawn on streets or in parking lots, therefore heading out to the open country is almost always a reliable bet for vibration any severe heat. You can even try taking to the skies, but be mindful that police choppers begin to spawn — at all altitudes — after you are at three stars or greater.

Making money
You get the majority of your money in GTA 5 Online Game by simply playing each of these story-connected heists, but you have plenty of other options if you want to create some quick money. Convenience shops and liquor shops which you are ready to walk into can be robbed; it is as simple as pointing a weapon at the cashier until he or she coughs up some money. Also watch out on the streets for armored cars; blow open the back doors (or simply blow it up) and you’ll get money from this as well.

Playing the stock market is always an option. There are two: LCN and BAWSAQ. The former ties directly to the events of this video game, which means you’ll want to pay attention to what is going on — and watch LCD closely — if your actions in the story relate to some organization or another. This is especially true for the assassination missions that unlock roughly halfway through the story. Take note of everything you are told in the pre- and post-mission briefings for these assassinations, ever since your killing are meant to influence stock prices in one manner or another.

Then there is BAWSAQ, which can be tracked on Rockstar Social Club influenced by the behavior of the general GTA 5 Online Game community. If a lot of people are stealing one sort of car or robbing one shop in particular, the stock on BAWSAQ related to it will change.

There are still other ways to earn money outside that. If your minimap suddenly strobes white, watch for blue or red dots ; this can be a sign that one of the dynamic”citizen in need” moments is happening. Occasionally it is a pickpocket, sometimes it is a gang shootout, and sometimes it’s just a random drunk couple looking for a ride. You can earn some extra scratch by helping out these people… or not. Why yield the $2,000 you have just recovered, to the woman over there when she is just going to take it back and give you a $200 reward? Why drive this lone hitchhiker to his wedding when you could just as easily promote him off to a cannibalistic mountain cult which pays handsomely for fresh meat (true story)?

Strangers and Freaks
There’s more of a very clear split between essential route missions and optional missions in GTA 5 Online Game than there ever was before in the series. The Strangers and Freaks missions normally follow their own plot thread; after you have met a particular personality for the first time, all succeeding mission markers in their narrative are identified on your minimap as an icon consisting of a question mark and the initial letter of this mission-giver’s name.

When the radial character change interface looks, you’ll usually observe a number over each personality portrait. This number denotes how many missions the personality hasn’t yet started; when there is no quantity, there are no new missions to be accumulated.

Skills and special abilities
Each playable character has his own group of skill bars relating to shooting ability, flying, driving, endurance, and so on. These skills all improve with repetition (ie the longer you run, the greater your endurance score gets), but you can find other strategies to improve them as well. Flight School provides an easy path to maxing out your flying ability — you’ll get there before you even complete each of the challenges — and doing this cuts down on the quantity of turbulence that personality experiences in flight. Visiting an Ammu-Nation shooting range, on the other hand, offers a chance to boost your own shooting. There’s normally a nominal fee for a whole lot of this stuff, but it is minor ($15 for a round at the shooting range, by way of instance ).

Special abilities are also unique to each personality, although they’re all activated (and deactivated) in the same manner: press back on the left and right thumbsticks at the same time. Franklin’s special allows him to slow down time while he is driving. Vehicles also accelerate faster and lose less momentum following collisions while the special is active. It’s extremely helpful for a few of the narrative’s tighter chase missions and getaways, but it’s helpful whenever you want to do a tiny precision driving.

Michael has the same basic ability as Franklin, except for him time slows down if he is on foot. When his special is active, Michael is essentially just channeling Max Payne’s bullet-time feature. He is more deadly because he is moving faster than anyone else on earth. Trevor also gets more fatal when his special is active, but not due to bullet-time. Rather, Trevor goes to a rage mode which makes his weapons do more damage while reducing the harm he takes.

Each special ability serves a function in various scenarios. Franklin is obviously the wheel guy. Michael is best employed as a sniper, because his bullet-time ability makes scoring headshots at extreme ranges no difficulty in any way. Trevor is best saved for all round assaults, those moments when you really just need some nutjob with a shotgun to operate in and clean out a space.